Tournament Prize Economy
SpeedCash Tournaments

Where the prize money comes from

Two ways to fund a tournament. Same entry (50 tickets), same groups of 50. Move the sliders to see how the pot reacts.

Tickets ≠ money.Tickets are the entry fee and get used up. They never fund the pot. The cash always comes from SpeedCash, either from a fixed budget (A) or a share of what the tournament earns (B).
Option A

Fixed budget, chest odds

We set a cost per player up front. Every rank opens a chest with published odds.

1
500 players × 50 ticketsEntry. Tickets are used up.
2
SpeedCash puts in $0.22 per playerSet by the chest odds below. Fixed before the tournament starts.
$
Total pot $108Grows only when more players join.
3
Each group costs about $10.82Every group gets the same chests, whatever it earned.

The groups

Inside one group: play with the odds

RankChest$250$20$5MinAvg. cost
Prize amounts (same for all chests)

Odds are out of 1,000 chest openings. Whatever isn't a big prize pays the minimum.

Our cost
Fixed per player, known before launch.
The pot
Moves only with joins, not with how much people play.
Player sees
Chest tier and odds for each rank. The prize is luck within that tier.
Option B

Revenue share, live pot

Each group starts with a guaranteed minimum. The revenue share only kicks in once X% of what the group earned is bigger than that minimum. The two never add up.

1
500 players × 50 ticketsEntry. Tickets are used up.
2
They play and the tournament earns $500Ads, boost videos and game sessions during the tournament.
SpeedCash keeps $350revenue minus pots
Group pots $150
3
Each group's pot = the higher of the minimum or 30% of what it earnedMinimum OR share, never both. Active groups get bigger pots.
Total pot right now
$160
minimum $100 · all groups

The groups (more active groups earn more)

Inside one group

RankShare of group potPrize

No luck involved: the split is fixed, so a better rank always pays more.

Our cost
Always X% of revenue. The only risk is the minimum when a group earns little.
The pot
Rises live while people play. More play, bigger pot.
Player sees
Their group's pot climbing, and the exact prize for each rank right now.

Side by side

A · Fixed budget, chest oddsB · Revenue share, live pot
Money inFixed $ per player from SpeedCashX% of what the tournament earns
Pot grows whenMore players joinPlayers join and keep playing
Our riskPay even if players barely playOnly the minimum per group
Prize by rankChest with odds (luck within tier)Fixed % of the group pot (certain)
Hook for players"Could win $250""Your pot just went up"
NeedsPublished odds, official rulesLive revenue per group, clear minimum

All numbers are examples to show the mechanics, not proposed values.